package game.ouroboros.enemy;

import game.ouroboros.enemy.Enemy;

public class Boom extends Enemy {

	public Boom(float x, float y) {
		super(x, y, 20, 20);
		this.type = FIRE;
		this.damAtk = 15;
		this.damDef = 10;
		this.life = 300;
		this.size = 20;
		this.maxDamAtk = this.damAtk;
        this.maxDamDef = this.damDef;
	}
}
